

8-bit City is an awesome Kickstarter funded project by Brett Camper. Videogame graphic inspired slippy maps built on top of Openstreetmap data.
The 8-Bit Cities project, which started with 8-Bit NYC, is an attempt to make the city feel foreign yet familiar, smashing together two culturally common models of space: the lo-fi overhead world maps of 1980s role-playing and adventure games, and the geographically accurate data that drives today’s web maps and GPS navigation. I hope to evoke the same urge for exploration, abstract sense of scale, and perhaps most importantly unbounded excitement that many of us remember experiencing on the Nintendo Entertainment System, the Commodore 64, or any other number of 8-bit microcomputers. Maps offer us visual architectures of the world, encouraging us to think about and interact with space in particularly constrained ways. Take some time to think about your surroundings a little differently. Set out on a quest. Be an adventurer
Designer Jon Jackson is moving cross country to take a new job in NY. Rather than slip away under the cover of the night he said, Adios LA, with five public billboards.


Seriously awesome work by James Hopkins. Be sure to checkout the Balanced Works on his website.
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Recently Jet Blue offered an All-You-Can-Jet pass for a month of unlimited flights. Its a fantastic idea, so great that it sold out early. Dustin Curtis and Alaska Miller took Jet Blue up on the offer and are visiting all 43 cities served by Jet Blue in the US, thats 90 flight segments. Why put oneself through this experience, which to be honest, will be painful at best?
In an airplane, hundreds of people with rich backgrounds and histories are crammed together for hours at a time. They have fascinating stories. We want to tell some of them. Our plan is to strike up conversations during our flights and see if maybe, after 30 days of constant flying, we can get a good understanding of the average jetBlue flier. We’re going to document our experiences at 30dayflight.com. We’d love for you to follow our adventure.
Follow dcurtis progress on the twitter for updates like
Wonder what the TSA guy was thinking when I couldn’t remember where I was going after 16 boarding passes fell out of my passport.
Good luck to these intrepid travelers and hope to watch things unfold on 30dayflight.com
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Lady Gaga as architectural cipher includes comparisons to works by Zaha Hadid, Marcel Wanders and as above, Buckminister Fuller.


Walking home the other day I decided to play Mariolife, a real life GPS game on my iPhone. Playing in this case, is walking around in the real world gathering up virtual coins and mushrooms and rescuing princesses. In my quest to gather up coins I found myself walking on streets I had never walked, at least with any kind of noticing, and running into bits of street art I had not yet seen as well. My real life adventure was being guided by the placement of coins that existed only on the screen of my iPhone. So in spending a couple of hours wandering around collecting virtual coins and real street art (in photos) I realized that there was something really special about the collision of very different real world expereinces that was happening here.
Mariolife on iTunes

Six things that illustrate the past fifty years in design. British Airways flight attendents, Corn Flakes boxes, telephones, the Queens hat, police cars and covers from George Orwell’s 1984.
from the Guardian
A Day in the Park is a big game that involves giant tangrams. From the game’s description:
The grind of New York City as gotten to you. You and your buddies have decided to play hooky in the park. Once you get there you realize nobody has brought any supplies. You need the essentials to enjoy the day. Remember this is New York so your team is not the only one looking for a fun day, of course you have to beat out teams for your items. Each team will have to complete missions in the park, and solve HUGE tangrams to create their ideal Day in the Park .
Part of the Come out and Play festival, city-size fun.

Olympic poster proposal for London 2012 by Alan Clarke
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